Velderahn

Velderahn, Beast of the Ancients 2022

Velderahn is an original creature concept that I developed and executed. He is the hand of the local deity, originally intended to protect the ancient civilization. Centuries have passed, though, and the village is now a city that no longer prays to the old gods. Velderahn exists in a starved limbo state, bound to the earth but no longer loved by the people he once served. His jewelry is aged and his form has become grotesque and twisted. I imagine that his original form would have more fur and that his pearlescent eye and heart would not be trapped in the muscular strands. The eye orrery is a physical link to the deity he serves, and he uses it both to communicate to the heavens and to see beyond the physical.

This was my first time using both Substance Painter and XGen. I used mainly ZBrush for this project, but rigged and posed the model in Maya, as well as doing the fibers and rendering with XGen and Arnold respectively. Composite done in Photoshop.

Custom Eye Layer Tool

Chain Tool

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